Card Number: 115/094 Rarity: Ultra Rare Card Type: Colorless HP: 330 Stage: Stage 1 Attack 1: [C] Gale Thrust (60+) If this Pokemon moved from your Bench to the Active Spot this turn, this attack does 170 more damage. Attack 2: [CC] Spiky Hopper (160) This attack's damage isn't affected...
Rarity: Super Rare Number: 078/063 Card Type: Fighting HP: 340 Stage: Stage 1 Weakness: [Psychic]x2 Retreat Cost: 2 Attack 1: 2 Attack 2: [Fighting] Aura Jab (130) Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokémon in any way you like. Attack 3:...
Rarity: Double Rare Number: 092/193 Card Type: Fighting HP: 340 Stage: Stage 1 Weakness: Psychicx2 Retreat Cost: 2 Attack 1: [Fighting] Aura Jab (130) Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokémon in any way you like. Attack 2: [Fighting][Fighting] Mega Brave...
Rarity: Mega Attack Rare Number: 228/193 Card Type: Fighting HP: 340 Stage: Stage 1 Weakness: Psychicx2 Retreat Cost: 2 Attack 1: [Fighting] Aura Jab (130) Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokémon in any way you like. Attack 2: [Fighting][Fighting] Mega...
Card Number: 135/217 Rarity: Double Rare Card Type: Darkness HP: 330 Stage: Stage 1 Card Text: Ability: Counterattacking Crest If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon (even if this Pokemon is Knocked Out), place 5 damage counters on the...
Rarity: Mega Attack Rare Number: 231/193 Description: Ability: Counterattack Crest If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), place 5 damage counters on the Attacking Pokémon. Card Type: Darkness HP: 330 Stage: Stage...
Rarity: Super Rare Number: 098/80 Card Type: Darkness HP: 330 Stage: Stage 1 Weakness: Grass x2 Retreat Cost: 0 Attack 1: [Darkness] Greedy Fangs (70) Draw 2 cards. Attack 2: [Darkness][Darkness] Hungry Jaw (120+) If this Pokémon has any damage counters on it, this attack does 150 more damage. Set:...
Rarity: Special Art Rare Number: 113/80 Card Type: Darkness HP: 330 Stage: Stage 1 Weakness: Grass x2 Retreat Cost: 0 Attack 1: [Darkness] Greedy Fangs (70) Draw 2 cards. Attack 2: [Darkness][Darkness] Hungry Jaw (120+) If this Pokémon has any damage counters on it, this attack does 150 more damage....
Card Number: 021/088 Rarity: Double Rare Card Type: Water HP: 330 Stage: Stage 1 Attack 1: [W] Jetting Blow (120) This attack also does 50 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Attack 2: [CCC] Nebula Beam (210) This attack's damage...
Card Number: 047/088 Rarity: Double Rare Card Type: Fighting HP: 310 Stage: Basic Attack 1: [FFF] Gaia Wave (200) During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance). Attack 2: [FFFFF] Nullifying Zero For each of your opponent's Pokémon, flip a...
Rarity:
Art Rare
Number:
081/071
Description:
It dissolves and eats metal. Circulating liquid metal within its body is how it generates energy.
Card Type:
Metal
HP:
80
Stage:
Basic
Weakness:
Fire x2
Resistance:
Grass -30
Retreat Cost:
3
Attack 1:
[Metal][Metal] Headbutt (50)
Set:
SV5M: Cyber Judge
Card Number: 015/193 Rarity: Double Rare Card Type: Grass HP: 310 Stage: Stage 2 Card Text: Ability — Magic Bouquet You must discard a [G] Energy card from your hand in order to use this Ability. Once during your turn, you may choose 1 of your opponent’s Benched Pokemon and...
Card Number: 151/165 Rarity: Double Rare Card Type: Psychic HP: 180 Stage: Basic Card Text: Ability — Restart Once during your turn, you may draw cards until you have 3 cards in your hand. Attack 1: [3] Genome Hacking Choose 1 of your opponent's Active Pokémon's attacks and use it...
Card Number: 205/165 Rarity: Hyper Rare Card Type: Psychic HP: 180 Stage: Basic Card Text: Ability — Restart Once during your turn, you may draw cards until you have 3 cards in your hand. Attack 1: [3] Genome Hacking Choose 1 of your opponent's Active Pokémon's attacks and use it...
RarityDouble Rare
Hit Points180 HP
Ability
Restart Once during your turn, you may draw cards until you have 3 cards in your hand.
Colorless,Colorless,Colorless
Genome Hacking
Choose 1 of your opponent's Active Pokémon's attacks and use it as this attack.
Weakness
Darkness ×2
Resistance
Fighting -30
Card Number: 150/165 Rarity: Rare Card Type: Psychic HP: 130 Stage: Basic Attack 1: [2] Reflective Barrier (20) During your opponent's next turn, if this Pokemon is damaged by an attack (even if it is Knocked out), put damage counters on the Attacking Pokemon equal to the damage done to...
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